//#define __FORCE_TRACE__
//#define __FORCE_DEBUG__
//#define __FORCE_INFO__
#define THIS_FILE "adminActions\fn_domactionmenu.sqf"
#include <core_macros.h>

TRACE_1("Start",_this);
TMFPROFILERSTART;

d_commandingMenuIniting = true;
showCommandingMenu "";
switch (_this) do {
	case 0: {d_commandingMenuCode = {[player] spawn FUNC(moderation);};};
	case 1: {d_commandingMenuCode = {[player] spawn FUNC(teleportToBase);};};
};
d_DomCommandingMenuBlocked = false;

TRACE("End");
TMFPROFILERSTOP;
